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Battle Talent
V11
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Inherits MonoBehaviour.
Public Member Functions | |
| void | SetRelaObjActive (bool a) |
| void | DissolverShowUp () |
| void | DoDissolver () |
Public Attributes | |
| Renderer[] | renderers |
| Material[] | disMats |
| float | disSec = 3f |
| float | showSec = 0.5f |
| GameObject[] | objsToBeDisabled |
| FullCharacterControl | fc |
| bool | enabledByDefault = true |