Battle Talent  V11
Public Member Functions | Public Attributes | List of all members
CrossLink.DamageEffectData Class Reference

Public Member Functions

DamageEffectPreset GetHitType ()
 
void SetHitType (DamageEffectPreset dep)
 
void Reset ()
 
string ToString ()
 

Public Attributes

DamageBasicData basicData = new DamageBasicData()
 
string hitMaterial
 
float hurtValue = 0f
 
Vector3 pushbackDir
 
float stiffSec = 0f
 
bool hitAway = false
 
bool beThrown = false
 
bool floating = false
 
bool beHittedAnim = false
 
bool knockout = false
 
bool noKnockOutAnim = true
 
bool dizzy = false
 
bool hasDecal = false
 
bool isHittedByBlade = false
 
Vector3 hitDecalUp
 
bool stab = false
 
bool ripApart = false
 
BodyFragment cutBodyFragment = null
 
BodyFragment destroyBodyFragment = null
 
bool cutOff = false
 
bool sliceThroat = false
 
BlockType blockType = BlockType.None
 
bool isHeavyBlock = false
 
bool disarmPlayer = false
 
float breakDefenceFactor = 0