Inherits MonoBehaviour.
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| static CoreRootObj | GetCoreRootObj () | 
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| static CoreEntry | GetInstance () | 
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| static void | LateLastUpdate () | 
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| static void | FixedLastUpdate () | 
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| static void | SwitchScene (string sceneName) | 
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| static void | OnSwitchScene (string sceneName) | 
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| static void | CoreTick () | 
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| static void | CoreTickLate () | 
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| static void | CoreTickFixed () | 
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| static void | OnFocus (bool f) | 
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| static void | OnPause (bool p) | 
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| static void | OnQuit () | 
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| static void | CallCorotinue (System.Collections.IEnumerator rou) | 
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| static GameConfigure | GetGameConfigure () | 
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