Inherits MonoBehaviour.
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static CoreRootObj | GetCoreRootObj () |
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static CoreEntry | GetInstance () |
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static void | LateLastUpdate () |
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static void | FixedLastUpdate () |
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static void | SwitchScene (string sceneName) |
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static void | OnSwitchScene (string sceneName) |
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static void | CoreTick () |
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static void | CoreTickLate () |
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static void | CoreTickFixed () |
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static void | OnFocus (bool f) |
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static void | OnPause (bool p) |
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static void | OnQuit () |
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static void | CallCorotinue (System.Collections.IEnumerator rou) |
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static GameConfigure | GetGameConfigure () |
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