Battle Talent  V11
CrossLink.CollisionEffect Member List

This is the complete list of members for CrossLink.CollisionEffect, including all inherited members.

contactInterval (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
ContactIntervalNonSensitive (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
ContactIntervalSensitive (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
DisableContactForAWhild(float sec) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
DisableGlobalContactForAWhild(float sec) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
GetRelaMass() (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
GetRelateRB() (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
IsColLatly(CollisionEffect other) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
IsColLatly(CollisionEffect other, float ct) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
IsColLatly(CollisionEffect c1, CollisionEffect c2) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
IsContactLatly(float ct) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
MassAvg (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
MassMax (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
MassMaxCP (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
MassMin (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
MassMinCP (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
materialName (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
OnCollisionEnter(Collision collision) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
PitchOffMax (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
PitchOffMin (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
PlayFractureSound() (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
SetCEIgnoreForAWhile(CollisionEffect c1, CollisionEffect c2, float sec) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
SetCESIgnoreForAWhile(CollisionEffect[] c1, CollisionEffect[] c2, float sec) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffectstatic
SetPreciseMode(bool p) (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
SlidingEvent (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect
TapContact() (defined in CrossLink.CollisionEffect)CrossLink.CollisionEffect