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Player - Bone Transforms

Retrieve bone transforms on the players body.

Example#

function test:GetPlayerChestTransform()    local chestTrans = CL.InteractCharacter.PlayerInstance.ik.references.chest    return chestTrans;end
local chestTransform = GetPlayerChestTransform()

User Variables#

No user variables.

FAQ#

This script is only for the chest?#

Correct. But you can call all other bones of the player as well!

List of bones:

  • references.root
  • references.pelvis
  • references.spine
  • references.chest
  • references.neck
  • references.head
  • references.leftShoulder
  • references.leftUpperArm
  • references.leftForearm
  • references.leftHand
  • references.rightShoulder
  • references.rightUpperArm
  • references.rightForearm
  • references.rightHand
  • references.leftThigh
  • references.leftCalf
  • references.leftFoot
  • references.leftToes
  • references.rightThigh
  • references.rightCalf
  • references.rightFoot
  • references.rightToes