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AddItem

Adds an item to the store.

Example​

storeItem = CL.UnlockContentItem()
storeItem.name = weaponName
storeItem.dependItemName = dependWeapon
storeItem.iconName = weaponName
storeItem.contentType = CL.UnlockContentConfig.UnlockContentType.Weapon
storeItem.unlockRequireCoinNum = 1
CL.UnlockContentConfig.AddItem(storeItem)

User Variables​

No user variables.

FAQ​

Where do I add this script?​

This script is already included by default in WMD_WeaponModDemo.txt.