Battle Talent  V11
CrossLink.Network.RigidbodyState Member List

This is the complete list of members for CrossLink.Network.RigidbodyState, including all inherited members.

AdjustDeltas(float multiplier) (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyState
Interpolate(RigidbodyState a, RigidbodyState b, float t) (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyStatestatic
position (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyState
positionDelta (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyState
RigidbodyState(double timestamp, Vector3 positionDelta, Vector3 position, Quaternion rotation, Vector3 velocityDelta, Vector3 velocity) (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyState
rotation (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyState
timestamp (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyState
velocity (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyState
velocityDelta (defined in CrossLink.Network.RigidbodyState)CrossLink.Network.RigidbodyState