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    Battle Talent
    V11
    
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This is the complete list of members for CrossLink.SoulBall, including all inherited members.
| FlyFromPosToTarget(Vector3 from, Vector3 to, Vector3 end) (defined in CrossLink.SoulBall) | CrossLink.SoulBall | |
| flying (defined in CrossLink.SoulBall) | CrossLink.SoulBall | protected | 
| FlySoulSec (defined in CrossLink.SoulBall) | CrossLink.SoulBall | static | 
| FlyToSec (defined in CrossLink.SoulBall) | CrossLink.SoulBall | static | 
| getSound (defined in CrossLink.SoulBall) | CrossLink.SoulBall | |
| Init(Vector3 pos, int v=1, float delayFly=0, Transform finishTarget=null, bool notPlayer=false, uint? netId=null) (defined in CrossLink.SoulBall) | CrossLink.SoulBall | |
| InitFlySoulSec (defined in CrossLink.SoulBall) | CrossLink.SoulBall | static | 
| InitStaySoulSec (defined in CrossLink.SoulBall) | CrossLink.SoulBall | static | 
| targetNetId (defined in CrossLink.SoulBall) | CrossLink.SoulBall | |
| Transform(Vector3 offset) (defined in CrossLink.SoulBall) | CrossLink.SoulBall |