BlackColor (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | static |
BloodColor (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | static |
FreezeColor (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | static |
GreyColor (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | static |
Instance (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | static |
IsColorLerping() (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | |
LerpColorFliter(Color c, float sec, bool igScale=true) (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | |
LerpColorFliterToAndBack(Color c, float sec, bool igScale=true) (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | |
LerpColorToAndBack(Color c, float sec) (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | static |
LerpColorToAndBackWithPriority(Color c, float sec, Priority priority=Priority.Front) (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | static |
LerpColorWithPriority(Color c, float sec, bool igScale, Priority p) (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | |
LockColorFliter(bool lcf) (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | |
Priority enum name (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | |
SetBloomEnable(bool e) (defined in CrossLink.PostProcessControl) | CrossLink.PostProcessControl | static |