Battle Talent
V11
|
This is the complete list of members for CrossLink.PhysicsFollow, including all inherited members.
FixedUpdate() (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
follower (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
ineritia (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
maxDistanceDelta (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
maxRotateDelta (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
pullDistance (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
rotationTarget (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
target (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
TrackPosition(Rigidbody follower, Vector3 newPosition, float maxDistanceDelta=20, float pullDis=-1) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
TrackPositionIgnoreY(Rigidbody follower, Vector3 newPosition, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
TrackPositionLerpY(Rigidbody follower, Vector3 newPosition, float yLerp=1, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
TrackPositionYOnly(Rigidbody follower, float newPosition, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
TrackRotation(Rigidbody follower, Quaternion newRotation, float maxRotateDelta=40) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |