Battle Talent  V11
CrossLink.PhysicsFollow Member List

This is the complete list of members for CrossLink.PhysicsFollow, including all inherited members.

FixedUpdate() (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollow
follower (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollow
ineritia (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollow
maxDistanceDelta (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollow
maxRotateDelta (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollow
pullDistance (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollow
rotationTarget (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollow
target (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollow
TrackPosition(Rigidbody follower, Vector3 newPosition, float maxDistanceDelta=20, float pullDis=-1) (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollowstatic
TrackPositionIgnoreY(Rigidbody follower, Vector3 newPosition, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollowstatic
TrackPositionLerpY(Rigidbody follower, Vector3 newPosition, float yLerp=1, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollowstatic
TrackPositionYOnly(Rigidbody follower, float newPosition, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollowstatic
TrackRotation(Rigidbody follower, Quaternion newRotation, float maxRotateDelta=40) (defined in CrossLink.PhysicsFollow)CrossLink.PhysicsFollowstatic