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Battle Talent
V11
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This is the complete list of members for CrossLink.PhysicsFollow, including all inherited members.
| FixedUpdate() (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
| follower (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
| ineritia (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
| maxDistanceDelta (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
| maxRotateDelta (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
| NetworkClientTrackPosition(Rigidbody follower, Vector3 newPosition, float maxDistanceDelta=20, float pullDis=-1) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
| NetworkClientTrackRotation(Rigidbody follower, Quaternion newRotation, float mlp) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
| pullDistance (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
| rotationTarget (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
| target (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | |
| TrackPosition(Rigidbody follower, Vector3 newPosition, float maxDistanceDelta=20, float pullDis=-1) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
| TrackPositionIgnoreY(Rigidbody follower, Vector3 newPosition, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
| TrackPositionLerpY(Rigidbody follower, Vector3 newPosition, float yLerp=1, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
| TrackPositionYOnly(Rigidbody follower, float newPosition, float maxDistanceDelta=20) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |
| TrackRotation(Rigidbody follower, Quaternion newRotation, float maxRotateDelta=40) (defined in CrossLink.PhysicsFollow) | CrossLink.PhysicsFollow | static |