Battle Talent  V11
CrossLink.Network.NetworkRoomPlayer Member List

This is the complete list of members for CrossLink.Network.NetworkRoomPlayer, including all inherited members.

battleTag (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
breakCnt (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
buyItemCnt (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
colorId (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
ConnId (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
corpseDmg (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
curSoulNum (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
deadCnt (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
dmg (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
dmgTaken (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
dropCnt (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
gamblingLoseCnt (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
gamblingWinCnt (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
getMp (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
getSoulNum (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
isDead (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
isExit (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
isHost (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
isReady (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
killCnt (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
netId (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
NetworkRoomPlayer() (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
NetworkRoomPlayer(int connId, string roomId, uint netId) (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
OnPlayerLeft() (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
PlayerEnterRoom(string roomId) (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
PlayerLeftRoom(string roomId) (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
PlayerName (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
playerTitle (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
recoverHp (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
ResetBattleData() (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
ResetState() (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
RoomId (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
score (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
skillCnt (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
skillHitRate (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
UpdatePlayerInfo(string roomId) (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
useMp (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
userId (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer
useSoulNum (defined in CrossLink.Network.NetworkRoomPlayer)CrossLink.Network.NetworkRoomPlayer