Battle Talent  V11
CrossLink.MRScenePropConfig Member List

This is the complete list of members for CrossLink.MRScenePropConfig, including all inherited members.

AddItemToSceneData(Transform trans, PropData data) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
AddPropModInfo(PropInfo info) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
ApplySceneData(MRSceneData data) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
ClearPrevSceneData() (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
ClientSpawnSceneItem(int netId, int type, string name, int handIdx) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
GetInstance(bool isRpc=true) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfigstatic
GetPropByTrans(Transform trans) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
GetPropInfoByName(string name) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
GetPropModInfoByName(string name) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
GetSceneData(int idx) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
GetSpawnPointInfo() (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
IsCurSceneCanSaved() (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
lightInfos (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
loadPropCompleted(Transform root, PropInfo propData) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
propInfos (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
propModInfos (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
RemoveAllModInfo() (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
RemoveItemFromSceneData(Transform trans, bool clear=true) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
RemoveItemOnly(Transform trans) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfigstatic
RescanPath() (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
SaveSceneData(int idx) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
SceneDatas (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
SpawnSceneItem(PropData data, loadPropCompleted onLoaded) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
SpawnSceneItem(PropInfo data, loadPropCompleted onLoaded, int handIdx) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig
SpawnSceneItems(List< PropData > items) (defined in CrossLink.MRScenePropConfig)CrossLink.MRScenePropConfig