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Battle Talent
V11
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This is the complete list of members for CrossLink.MRRoomControl, including all inherited members.
| ceilingLightObj (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| ceilingObj (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| CheckIsInRoomSpace(Vector3 position) (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| Init(MRUKRoom _room, GameObject ceilingLight) (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| PlayAppearEffect() (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| PlayDisappearEffect(System.Action disappearCallback) (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| RenderersControl (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| room (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| roomSpaceBounds (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| sceneFloor (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl | |
| ShowAstarMesh() (defined in CrossLink.MRRoomControl) | CrossLink.MRRoomControl |