Battle Talent
V11
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This is the complete list of members for CrossLink.LevelMgr, including all inherited members.
ClearLoading() (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
exeOnceAfterLoad (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
FindLayoutByPlaceName(SceneObjLayout[] layoutList, string placeName) (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
GetCurrentSceneLayout() (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
GetLoadingSceneName() (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
InitLevel(LevelDescription ld) (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
Instance (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | static |
IsJustLoadedLevel(float ct) (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
IsLoadingScene() (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
LDPath (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | static |
LoadContent(SceneObjLayout[] layoutList, SceneObjDesc[] objList, System.Action< GameObject, SceneObjLayout, SceneObjDesc > OnFit=null) (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
LoadLevel(string levelName) (defined in CrossLink.LevelMgr) | CrossLink.LevelMgr | |
LoadScene(string name) | CrossLink.LevelMgr |