Battle Talent  V11
CrossLink.GameDataMgr Member List

This is the complete list of members for CrossLink.GameDataMgr, including all inherited members.

ConfigDataPath (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
ConfigDict (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
ConfigFiles (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
CreateBackup() (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
DeleteKey(string key) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
GetData(System.Type type) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
GetData< T >() (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
InitSave() (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
Instance (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
KeyExists(string key) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
Load< T >(string key) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
Load< T >(string key, T defaultValue) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
LoadAllData() (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
LoadAllDataAsync() (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
LoadOneBinary(string fileName, System.Type type) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
LoadOneBinaryAsnyc(string fileName, System.Type type, System.Action< ConfigDataBase > cb) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
LoadOneXML(string fileName, System.Type type) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
OutputXML(string fileName, System.Type type, object data) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
RestoreBackup() (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
Save< T >(string key, T data) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
SetupData(Dictionary< System.Type, string > files) (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
StoreSave() (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic
TryStoreAndCreateBackup() (defined in CrossLink.GameDataMgr)CrossLink.GameDataMgrstatic