Battle Talent
V11
CrossLink
CombatAttr
CrossLink.CombatAttr Member List
This is the complete list of members for
CrossLink.CombatAttr
, including all inherited members.
AddHp
(float hpDelta) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
virtual
AddMp
(float mpDelta) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
virtual
atkMlp
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
BeHitEvent
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
camp
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
CampChangedEvent
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
ChangeCamp
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
virtual
ChangeCamp
(string c) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
virtual
configName
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
ContentMaxHp
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
static
DeadEvent
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
defaultBuffs
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
GetDeadTime
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
GetFinalMass
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
virtual
GetHpFactor
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
GetHpFactorByReducer
(float reduce) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
GetHpRestFactor
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
GetModifier
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
GetState
(string name) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
HasState
(string name) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
HitOtherEvent
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
hp
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
hpMax
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
Init
(CharacterConfig.CharacterConfigItem configData) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
InitBuff
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
InitModifiers
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
IsDead
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
IsDiedForAWhile
(float sec=1f) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
IsImmune
(string element) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
ListenToModify
(string modifierName, System.Action< ValueProvider, string > func, bool pullValue=true) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
massMlp
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
MiddleAmountHpLeft
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
static
MiniAmountHpLeft
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
static
mp
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
mpMax
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
OnRebornCountChanged
(ValueProvider vp, string stateName) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
protected
ReadValue
(string attr) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
virtual
rebornCount
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
RecoverMp
(float mount=1) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
virtual
ReduceHp
(float dhp=-100) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
Relive
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
SmallAmountHpLeft
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
static
StabOtherEvent
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
StateUpdateEvent
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
SystemMaxHp
(defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
static
ToDead
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
ToString
() (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
TriggerBeHit
(ValueProvider other) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
TriggerHitOther
(ValueProvider other) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
TriggerStabOther
(ValueProvider other) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
TriggerStateUpdate
(string state) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
UnListenToModify
(string modifierName, System.Action< ValueProvider, string > func) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
WriteValue
(string attr, float v) (defined in
CrossLink.CombatAttr
)
CrossLink.CombatAttr
virtual
Generated by
1.9.1