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Battle Talent
V11
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This is the complete list of members for CrossLink.AttachPoint, including all inherited members.
| allowLocalGrab (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| allowTrigger (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| attachedHand (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| autoUpdateHandPose (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| Awake() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| BeginFlyTo(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| CalcGrabPosOffset() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| callbackSpeedMlp (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| CanGrab() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protectedvirtual |
| CanGrab(int handIndex) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | virtual |
| ClearHandPose(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| ClimbMount(InteractHand hand, bool enableLock=false) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| CloseFlyTo() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| dependAttachObj (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| flyControlEnabled (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| FlyTo(InteractHand hand, float percent, float sec) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| GetCallbackSpeedMlp() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| GetHandDir(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | virtual |
| GetHandPos(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | virtual |
| GetHandPoseRef(InteractHand hand) (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | virtual |
| GetOrCreateHandPose(InteractHand hand) (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | virtual |
| GetOrCreatePanel(int index) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| GiveBackHandPose(HandPoseSetup hps) (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | protectedvirtual |
| Grab(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| grabAsPrimaryHand (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| grabber (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| grabHandPose (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | |
| grabTime (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| handOffset (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | |
| handPose (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| HideAllPanel() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| HidePanel(int index) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| index (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| Init() (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | protectedvirtual |
| interact (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| IsBeingCalled (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| IsBeingHeld() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| isClimbAttach (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| isInit (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| IsJustGrab(float grabInterval=0.2f) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| IsLegalHandIndex(int index) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| lastAttachedHand (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| leftFixer (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protectedstatic |
| leftOffset (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protectedstatic |
| LinkJoint(ConfigurableJoint mountJoint, bool enableLock=false) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| Mount(ConfigurableJoint mountJoint, bool enableLock=false) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | virtual |
| netId (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| networkGrab (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| OnDestroy() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| panelPoints (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| panels (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| reactJoint (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| RemoveAllPanel() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| Reset() (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | |
| ResetAllFixers() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | static |
| rightFixer (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protectedstatic |
| rightOffset (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protectedstatic |
| selfRB (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| SetCallbackSpeedMlp(float sm) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| SetFlyControlEnabled(bool f) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| SetHandSide(HandSide hs) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| SetPanelScale(int index, bool s) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| SetupHandPose(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| ShowGrabaleHint(InteractHand hand) (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | virtual |
| ShowNearHand(InteractHand hand) (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | virtual |
| Start() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| trans (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| UnClimbMount(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| UnGrab(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | |
| UnLinkJoint(ConfigurableJoint mountJoint) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | protected |
| UnMount(ConfigurableJoint mountJoint) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | virtual |
| UpdateClimbJoint() (defined in CrossLink.AttachObj) | CrossLink.AttachObj | virtual |
| UpdateHandPosition(InteractHand hand) (defined in CrossLink.AttachObj) | CrossLink.AttachObj | virtual |
| UpdateMountJointDrive(ConfigurableJoint mountJoint, bool singleHand=true, bool ignoreRot=false) (defined in CrossLink.AttachPoint) | CrossLink.AttachPoint | virtual |