Battle Talent
V11
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This is the complete list of members for ShaderReplacementGenerator, including all inherited members.
AddPrefabsToTestScene() (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |
CreateMaterials(List< Shader > shaders, List< Material > materials, string folderPath, int count) (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |
CreatePrefabs(string folderPath, out int fileCount) (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |
DeleteFolder() (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |
DeletePrefabsFromTestScene() (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |
GenerateShaderMaterials() (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |
GetShaders(ref List< Shader > shaders, ref int count) (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |
MATS_PATH (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |
TEST_SCENE (defined in ShaderReplacementGenerator) | ShaderReplacementGenerator | static |